About Me
an illustrator, designer, game developer, and art teacher.…
an illustrator, designer, game developer, and art teacher.…
Howdy!
So, I'm an artist, designer, and game developer originally from the U.S., but having long called Korea home. This website showcases the work I create under the M-Tee moniker, most of which consists of illustration, packaging design, writing, or game design for NES titles.
I teach K–12 art, graphic design, creative writing, and often other subjects. Although I'm not one for defining one's self through occupation, it does inform a lot of my artistic output as well.
I've also slowly started using this as a home for slightly more casual written content. Check out the blog section if you're curious about that. Otherwise, poke around and enjoy your stay.
Below is a semi-exhaustive list of the work I've completed. Pink headings link to more information.
A one-button dexterity puzzler with a classically cartoonish visual style.
Pixel Art & AnimationBranding and graphics assets for the Milwaukee-based musician and game developer
Graphic DesignA feature-rich cookie-themed match-3 with an anti-capitalist message and a gameplay twist.
Game Co-DesignAn arcade-style mash-up, designed for families and young players to enjoy together.
Game Co-DesignA head-to-head adaptation of John Conway's abstract strategy game.
Game Co-DesignA 6-page promotional comic for the cyberpunk game of the same name.
Sequential ArtA narrative-driven puzzle platformer set in a desolate factory.
WritingWall calendars showcasing modern NES titles.
Graphic Design (Covers)A compilation of the mascot-driven game series.
IllustrationLogo design used for digital presence and merchandising of a horror movie-focused podcast
Logo DesignA cyberpunk retro platformer for the NES, Famicom, Switch, and XBOX.
IllustrationAn mini-sequel to the co-op arcade-style NES platformer
Game Co-DesignAn over-head puzzle platformer initially released to support the Gramytatywnie charity event
Game Co-DesignAn animation-heavy, puzzle platformer
Game Co-DesignA series of hand-illustrated postcards for an year-long competitive gaming event.
IllustrationA multicart anthology series showcasing independent game developers
Illustration & Packaging DesignAn arcade-style co-op platfomer initirally released for the Cowlitz Gamers for Kids charity expo.
Game Co-DesignAn arcade-style co-op platfomer initirally released for the Cowlitz Gamers for Kids charity expo.
Game Co-DesignA minimalist in presentation fantasy-themed RPG
Illustration (Cover art & Fantasy Map)A 6-page standalone action comic with an emphasis on hand-lettered , diegetic Korean onomatopoeia.
Sequential ArtA 6-page comic retelling of a Korean folktale retold in a rural American swampland.
Sequential ArtDesign sheets for a series of four action figures for an original Korean children's super hero line.
IllustrationA 14-page illustrated short story
Co-WritingA science fiction children's book created by remixing found art from mid-century texts with new illustrations; an exercise is matching existing styles.
Writing & IllustrationThe below projects are all either in active development or awaiting
Packaging for a series of (re-)releases of the games I've worked on.
WritingA multicart anthology series showcasing independent game developers
Illustration & Packaging DesignA (mostly) annual game development competition
Graphic DesignA food-delivery themed, animation-heavy puzzle platformer
Game Co-DesignA mini-game filled action adventure title in a post-apocalyptic setting.
Game Co-DesignA sci-fi metroidvania.
Game Co-DesignThe below projects have all had significant work completed for them, but are either on indefinite hiatus or have been cancelled. However, that doesn't mean that the work completed for them might not show up in other titles or other forms some day.
A pitch for a 4-game series of NES games adapting Mesopotamian folktales into assorted game genres.
• Lugalbanda's Task
• The Trials of Ea
• Shamhat's Games
• The Epic of Gilgamesh
An animation-heavy point and click adventure.
Co-WritingAs a teacher, I often handle graphic design and art duties for schools, publishers of education content, and more. Below is a selection of these.
A modern, youth-oriented rebranding/update for a private international high school.
Graphic DesignA curated collection of children-authored sci-fi and fantasy short stories.
Layout & copy-editingA hand-illustrated creative writing workbook inspired by tabletop RPGs.
(co-writing, drawing, inking, coloring & lettering)A branching path, 78-page interactive fiction book comprised of writing and illustration work from over two dozen student authors.
Layout & copy-editingA student run school newspaper serving an elementary school of 700+ students.
Layout & copy-editingA 12-book series of debate textbooks spanning grades 4 through 6.
Writing